hello and thank you for the chance to check out this game.
i found the controls easy to use but no option to look at tutorials the game was nostalgic in nature but i found the code insertion phase too difficult. In the end I decided to stop the stream. over all id say it was enjoyable fun interesting and great to see people trying to develop old gen games. the over all look of the game was of an early 80s nature
the story line of the sub mariner leaving home to go on a secret mission was fun and gave a good concept to what you are getting your self in to.
Le jeu est super beau, avec une direction artistique vraiment soignée. Le gameplay est immersif du début à la fin.
La seule chose que j’ajouterais, c’est une indication sur l’étage à rejoindre, car à part la carte qui montre quelle section a besoin d’aide, il n’y a pas vraiment moyen de savoir exactement où aller.
Aprés c'est peut juste moi qui a l'habitude d'avoir des indications mais je pense que ça rendrais le jeu encore meilleur
Really fun gameplay, Nice graphics, Immersive sound design, Compelling Message all compact in a really well made short game!
If there's anything I'd like to change in this game, It would be minimal things like having space bar speed up the text on the story, and explaining the game mechanics with more graphics than words. Very minimal things that could help with communicating the gameplay and immersion better.
Also, some frames that are full blue and full red might be a little hard to read for color blind people, it might be better to add contrast to the text or a color blind mode for accessibility.
Overall, this is still an amazing game. Nice job to the developers!
Immersive and tense in the best way! I really enjoyed the challenge of keeping the submarine running—it constantly kept me on my toes! Ang ganda din ng art style ng laro lalo na 'yung mensahe nag gusto iparating ng mga developers sa dulo ng laro. Simple lang din ang controls at madali maintindihan ang controls. Great job to the developers!
Very cool lil short game~! I love the artstyle and animations on Andrei~! Although we found a little "strategy" that makes it much easier to play. Maybe if it is a little "randomized" it will make the players more alert.
But overall, it's a very good game altho it made me feel bad for the choice i made :<
A nice short experience that was both entertaining and respected the players time I would have liked shift to be a speedup rather than entirely skipping, and perhaps the messages stay around to listen to a little longer (if you're not already at that station then good luck getting to it in time) but that's all I have to say Was a good experience, good direction
this game is pretty great, especially in the art direction, it's smooth along with the gameplay, with the audio at the background as well it awesome, all and all Art was awesome, the gameplay was overwhelming and i know its intended to be overwhelming since in practice the gameplay was simpler then what the game tells you which i find relieving
Cool game goes right away to gameplay pretty intense the only thing i would add is an indication on which floor to go because apart from that map that tells you which section need assistance there isn't a way to know where exactly
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I had lots of fun playing this game, I especially liked the sound design as it made me feel like I was in an actual submarine. Nice game!
i found the controls easy to use but no option to look at tutorials the game was nostalgic in nature but i found the code insertion phase too difficult. In the end I decided to stop the stream. over all id say it was enjoyable fun interesting and great to see people trying to develop old gen games. the over all look of the game was of an early 80s nature
the story line of the sub mariner leaving home to go on a secret mission was fun and gave a good concept to what you are getting your self in to.
Le jeu est super beau, avec une direction artistique vraiment soignée. Le gameplay est immersif du début à la fin.
La seule chose que j’ajouterais, c’est une indication sur l’étage à rejoindre, car à part la carte qui montre quelle section a besoin d’aide, il n’y a pas vraiment moyen de savoir exactement où aller.
Aprés c'est peut juste moi qui a l'habitude d'avoir des indications mais je pense que ça rendrais le jeu encore meilleur
Really fun gameplay, Nice graphics, Immersive sound design, Compelling Message all compact in a really well made short game!
If there's anything I'd like to change in this game, It would be minimal things like having space bar speed up the text on the story, and explaining the game mechanics with more graphics than words. Very minimal things that could help with communicating the gameplay and immersion better.
Also, some frames that are full blue and full red might be a little hard to read for color blind people, it might be better to add contrast to the text or a color blind mode for accessibility.
Overall, this is still an amazing game. Nice job to the developers!
Immersive and tense in the best way!
I really enjoyed the challenge of keeping the submarine running—it constantly kept me on my toes! Ang ganda din ng art style ng laro lalo na 'yung mensahe nag gusto iparating ng mga developers sa dulo ng laro. Simple lang din ang controls at madali maintindihan ang controls.
Great job to the developers!
Very cool lil short game~!
I love the artstyle and animations on Andrei~!
Although we found a little "strategy" that makes it much easier to play. Maybe if it is a little "randomized" it will make the players more alert.
But overall, it's a very good game altho it made me feel bad for the choice i made :<
A nice short experience that was both entertaining and respected the players time
I would have liked shift to be a speedup rather than entirely skipping, and perhaps the messages stay around to listen to a little longer (if you're not already at that station then good luck getting to it in time) but that's all I have to say
Was a good experience, good direction
11/10 absolute cinema of a game, dynamic difficulty was coded so well?? insane programmer.
this game is pretty great, especially in the art direction, it's smooth along with the gameplay, with the audio at the background as well it awesome, all and all Art was awesome, the gameplay was overwhelming and i know its intended to be overwhelming since in practice the gameplay was simpler then what the game tells you which i find relieving
Cool game goes right away to gameplay pretty intense the only thing i would add is an indication on which floor to go because apart from that map that tells you which section need assistance there isn't a way to know where exactly